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(2018). Doing the right thing: gamification as a means to tuning human behaviour. In The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applications (Routledge Research in Planning and Urban Design). Oxon, UK / New York, USA: Routledge, Taylor and Francis group..


(2012). Vrije Mimesis. Master thesis in philosophy, supervised by prof. dr. R.W. Munk.

(2010). Dynamic Graphics in Serious Games. Master thesis in Computer Science, supervised by prof. dr. A. Eliëns.

(2010). Greep op de Wereld. Bachelor Thesis in Philosophy, supervised by dr. L.D. Derksen.